The Brilliance of Mass Effect
What is "Domino Worldbuilding" and how did it help to make Mass Effect one of the most interesting settings in modern RPGs?
Philosophy of Moderation
The comments on most sites are a sewer of hate, because we're moderating with the wrong goals in mind.
Why Batman Can't Kill
His problem isn't that he's dumb, the problem is that he bends the world he inhabits.
Project Octant
A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.
Programming Vexations
Here is a 13 part series where I talk about programming games, programming languages, and programming problems.
T w e n t y S i d e d

Shamus’ post about Jade Empire made me realize it’s been close to 20 years since that game was released. Gods, I feel old. D:
I’m amuse that he was so excited for Final Fantasy XII.
Over a decade later, he’d be hosting the Rocketeer’s series describing it as a junk sculpture…
Right.
That’s ironic, but such is life. Sometimes the next big thing just… isn’t.
I mean… that breaks the context of that qoute
…
`If I had to describe Final Fantasy XII in two words, I would pick “fascinatingly flawed.” The game is like a junk sculpture: a grand amalgam of pieces that, individually, are often nothing special, and are often, well, junk. But sometimes, in the right light, from the right angle, these parts form a whole that pushes back all of your expectations, and, for a moment, appears to take a new form, alien and intriguing, moving as though alive. And in that next moment, a hunk shudders and falls away, and the illusion is broken again. I’d be very hesitant to call it a great game, and at times I’d balk at calling it a good game. But nonetheless, I found myself circling it, time and again, stalking that one special angle, hoping to get one more glimpse of a mystique I was certain it hid.
Then a character would open their stupid damn mouth, and the spell was shattered with my controller.`
…
There’s something worth playing in FFXII, it’s just ephermal and transient as your heads crests over the murky sewer water and you see the grand caverns, decorated with breath-taking and striking crystal formations grown over millenia… and then suddenly it’s shit again as your head drops back beneath the waves..