.png)
– Shamus, Monday Nov 27, 2006
No no no, you just have an NPC come in from entirely off screen and be confused who told them about your grand gifts of boats. Make it a weird social interaction:
Galadriel: Oh…you gave them the boats already?
Nameless elf guy: Well they just sort of…
Galadriel: I really thought you’d wait for me, I had a whole sort of ceremony planned…
Nameless elf guy: Well, yes, but…
Galadriel: Go on back, I’ll speak to you about this later.
The party can then be gleeful they cut off a awkward ceremony. Or horrified and speculative wondering if they got that guy fired and if elves even have jobs in the first place. Either way, your players don’t get off thinking they just bullied your NPC’s into gifts they didn’t want to give, leading to more bullying later on.
The Plot-Driven Door

You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
Borderlands Series

A look at the main Borderlands games. What works, what doesn't, and where the series can go from here.
The Best of 2018

I called 2018 "The Year of Good News". Here is a list of the games I thought were interesting or worth talking about that year.
Spider-Man

A game I love. It has a solid main story and a couple of really obnoxious, cringy, incoherent side-plots in it. What happened here?
Please Help I Can’t Stop Playing Cities: Skylines

What makes this borderline indie title so much better than the AAA juggernauts that came before?
This looks like an accidental repost of the last strip.
Ah…yup, fixed. 4 and 5 are shockingly close together for some reason. What idiot did that. /s
One of my favorites. He just looks so irritated.
Yeah. Capturing the perfect stills is really the heart of this series.
I’ve recently learnt the value of insight/perception/investigation checks. Not to learn things, but to nail things down so that the GM has more difficulty in rebalancing them later if I get a good roll :D