Yeah, I made all that up. You can’t expect a barbarian to be bothered to learn history.
As I mentioned at the start of the series, nobody had a copy of the entire comic. I used the Wayback Machine to recover the original text and comic titles. We’ve been re-creating the comic based on Shawn’s saved copies of the images and the archives cached version of the text. But the Wayback doesn’t have anything stored beyond #39. From here on we won’t have the “Original Text” section, and I’ll be making up new titles.
The most tragic loss (for me) is the ending. I wrote up my planned ending for the Deuse Baaj campaign and posted it to the site so that readers could have a sense of closure. It was fresh in my mind in 2007, but it’s pretty sketchy now. I’ve asked around, and as far as I can tell it’s gone forever: That data no longer exists in this world.
At the end I’ll re-create as much of it as I can remember, but I doubt it will be as full or as detailed as the original story I’d written.
Ah well. Lesson learned.
Edit to add: We’ve found it, thanks to some intrepid readers!
Two minutes of fun at the expense of a badly-run theme park.
The Best of 2013
My picks for what was important, awesome, or worth talking about in 2013.
A look at the main Borderlands games. What works, what doesn't, and where the series can go from here.
What is Piracy?
It seems like a simple question, but it turns out everyone has a different idea of right and wrong in the digital world.
Skyrim Thieves Guild
The Thieves Guild quest in Skyrim is a vortex of disjointed plot-holes, contrivances, and nonsense.