If I were an NPC I’d never tell anybody anything, just in case.
And so we begin Act II. I know these jumbo-size comics were murder on Shawn. On the upside, they were much easier for me and I really enjoyed looking at them once he was done.
So, call it a wash.
To be fair, I think starting Act II off with a jumbo sized comic ala the first comic was my dumb idea in the first place.
Also, I love the last panel, and Casey’s wall of text never gets old to me.
Denuvo and the "Death" of Piracy
Denuvo videogame DRM didn't actually kill piracy, but it did stop it for several months. Here's what we learned from that.
Game at the Bottom
Why spend millions on visuals that are just a distraction from the REAL game of hotbar-watching?
What is this silly word, why did some people get so irritated by it, and why did it fall out of use?
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
Best. Plot Twist. Ever.
Few people remember BioWare's Jade Empire, but it had a unique setting and a really well-executed plot twist.