If I were an NPC I’d never tell anybody anything, just in case.
And so we begin Act II. I know these jumbo-size comics were murder on Shawn. On the upside, they were much easier for me and I really enjoyed looking at them once he was done.
So, call it a wash.
To be fair, I think starting Act II off with a jumbo sized comic ala the first comic was my dumb idea in the first place.
Also, I love the last panel, and Casey’s wall of text never gets old to me.
Here is a 13 part series where I talk about programming games, programming languages, and programming problems.
Batman v. Superman Wasn't All Bad
It's not a good movie, but it was made with good intentions and if you look closely you can find a few interesting ideas.
Trusting the System
How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?
What Does a Robot Want?
No, self-aware robots aren't going to turn on us, Skynet-style. Not unless we designed them to.
WAY back in 2005, I wrote about a D&D campaign I was running. The campaign is still there, in the bottom-most strata of the archives.