Killing off a player character is like euthanizing rabid Old Yeller: It’s messy, someone will probably cry, and likely as not the whole thing will come back to bite you in the end.
I still think of Cap’n Crunch when I see these images.
From The Archives:
Video Compression Gone Wrong
How does image compression work, and why does it create those ugly spots all over some videos and not others?
The Best of 2012
My picks for what was important, awesome, or worth talking about in 2012.
A game I love. It has a solid main story and a couple of really obnoxious, cringy, incoherent side-plots in it. What happened here?
Grand Theft Auto Retrospective
This series began as a cheap little 2D overhead game and grew into the most profitable entertainment product ever made. I have a love / hate relationship with the series.
The Gradient of Plot Holes
Most stories have plot holes. The failure isn't that they exist, it's when you notice them while immersed in the story.
9 thoughts on “#28 Something For Everyone. Almost.”
Wait, so it really was the whole dungeon? That one room?
(though it IS Casey running this game…)
Those were probably just the interesting bits. Since the goblins all got slaughtered outside, the rest is just ransacking empty rooms and checks for traps.
Though I do like the idea that Josh (and/or Chuck) looted a load of random crap in the hopes of selling it elsewhere. Chuck is exactly the type of player to be found trying to pawn off a pile of used goblin underwear to an unsuspecting merchant.
There was a thing about how the furniture, even the doors, of a typical dungeon were pretty valuable and worth the cost of hiring teamsters to bring them back to town.
Especially in those situations where the GM says the doors are made of made of indestructible metal so you’re forced to look for the key.
What’s an old Yeller, is this an euphemism for some type of animal?
It’s a reference to a book/movie about a dog: https://en.m.wikipedia.org/wiki/Old_Yeller_(film)
**Looks at Wikipedia article even though he’s seen Old Yeller**
… Wait, WTF is Savage Sam and why haven’t I heard of it!?!?
God, just the title of it makes it sound like an atrocious idea in connection with Old Yeller.
I’ve never read the book or seen the film, but for over 30 years American pop culture has been spoiling the ending for me by referencing it
whenever some character brings up euthanasia or mercy-killing, especially of an animal. The only thing I know about this story is the ending. I find that kind of interesting.
Just to point out, this is the most flexibility I think the DM has shown to adapting to the players’ situation. It’s a far cry better than his weird constructed world with the wizard pushing them point to point and hogging the glory.
Thanks for joining the discussion. Be nice, don't post angry, and enjoy yourself. This is supposed to be fun. Your email address will not be published. Required fields are marked*
You can enclose spoilers in <strike> tags like so:
<strike>Darth Vader is Luke's father!</strike>
You can make things italics like this:
Can you imagine having Darth Vader as your <i>father</i>?
You can make things bold like this:
I'm <b>very</b> glad Darth Vader isn't my father.
You can make links like this:
I'm reading about <a href="http://en.wikipedia.org/wiki/Darth_Vader">Darth Vader</a> on Wikipedia!
You can quote someone like this:
Darth Vader said <blockquote>Luke, I am your father.</blockquote>