I really like Marcus’ attitude. I know the comic is ostensibly “this is how to play D&D wrong”, but I think little bits of wisdom sneak in there from time to time.
(Having said that, he did not lose with style.)
This is more or less how I play, on the rare times when I’m a player and not a GM. After a couple of minutes of people deciding what to do with the mysterious door, I tend to just kick it in. This is probably one of the reasons I end up playing meat shield types a lot. Also, I’d last about 2 minutes in the Tomb of Horrors. ;)
Games and the Fear of Death
Why killing you might be the least scary thing a game can do.
Could Have Been Great
Here are four games that could have been much better with just a little more work.
A game I love. It has a solid main story and a couple of really obnoxious, cringy, incoherent side-plots in it. What happened here?
The game was a dud, and I'm convinced a big part of that is due to the way the game leaned into its story. Its terrible, cringe-inducing story.
The plot of this game isn't just dumb, it's actively hostile to the player. This game hates you and thinks you are stupid.