I really like Marcus’ attitude. I know the comic is ostensibly “this is how to play D&D wrong”, but I think little bits of wisdom sneak in there from time to time.
(Having said that, he did not lose with style.)
This is more or less how I play, on the rare times when I’m a player and not a GM. After a couple of minutes of people deciding what to do with the mysterious door, I tend to just kick it in. This is probably one of the reasons I end up playing meat shield types a lot. Also, I’d last about 2 minutes in the Tomb of Horrors. ;)
The Biggest Game Ever
How did this niche racing game make a gameworld so massive, and why is that a big deal?
In Defense of Crunch
Crunch-mode game development isn't good, but sometimes it happens for good reasons.
WAY back in 2005, I wrote about a D&D campaign I was running. The campaign is still there, in the bottom-most strata of the archives.
Quakecon Keynote 2013 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Dear Hollywood: Do a Mash Reboot
Since we're rebooting everything, MASH will probably come up eventually. Here are some casting suggestions.