It really does take guts to grief the GM.
There’s a lot of little bits in this one I love. From the Portal reference in panel 1, to the signs outside the goblins’ cave, to Marcus sleeping in the last panel, to Ivy’s comment, and then of course Josh. Because he’s not only griefing the GM, he’s screwing with all of the other players. $20 says if he was called on it, the reply would be “It’s what my character would do!”
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.
The Biggest Game Ever
How did this niche racing game make a gameworld so massive, and why is that a big deal?
Are Lootboxes Gambling?
Obviously they are. Right? Actually, is this another one of those sneaky hard-to-define things?
id Software Coding Style
When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.
Deus Ex and The Treachery of Labels
Deus Ex Mankind Divided was a clumsy, tone-deaf allegory that thought it was clever, and it managed to annoy people of all political stripes.