I think I am officially going to mark this comic as the turning point of us finding our footing and hitting our stride. I think this one pretty much works perfectly. I love panel 2, and Ivy in the last panel just makes me happy.
I’ve just spent 20 comics bemoaning my inability to do three-panel jokes, and here we pull one off. And panel two is silent.
A programming project where I set out to make a gigantic and complex world from simple data.
Skyrim Thieves Guild
The Thieves Guild quest in Skyrim is a vortex of disjointed plot-holes, contrivances, and nonsense.
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.
The Biggest Game Ever
Just how big IS No Man's Sky? What if you made a map of all of its landmass? How big would it be?