I think I am officially going to mark this comic as the turning point of us finding our footing and hitting our stride. I think this one pretty much works perfectly. I love panel 2, and Ivy in the last panel just makes me happy.
I’ve just spent 20 comics bemoaning my inability to do three-panel jokes, and here we pull one off. And panel two is silent.
Let's ruin everyone's fun by listing all the ways in which zombies can't work, couldn't happen, and don't make sense.
WAY back in 2005, I wrote about a D&D campaign I was running. The campaign is still there, in the bottom-most strata of the archives.
The Strange Evolution of OpenGL
Sometimes software is engineered. Sometimes it grows organically. And sometimes it's thrown together seemingly at random over two decades.
Good Robot Dev Blog
An ongoing series where I work on making a 2D action game from scratch.
The true story of three strange days in 1989, when the last months of my adolescence ran out and the first few sparks of adulthood appeared.