Imagine if someone did this to you in real life: You’re walking down the street and bump into a three random guys who invite you to to join in on assault and robbery; offering you a one-quarter stake in everything and a very real chance at severe bodily harm, without bothering to ask for your name or qualifications.
It’s ridiculous. That sort of thing never happens unless you’re in Detroit.
The title “I’m sure You’ll Fit Right In” is actually a super-obscure game quote. At the opening of Morrowwind, a soldier asks you to identify yourself, a question which leads to the character creation dialog. No matter what you pick – from a common human to a cat-man to a lizard woman, the soldier says, “Great, I’m sure you’ll fit right in” when you’re done. He says it in this sarcastic tone of voice and I still laugh when I hear it.
But how obscure can a quote be before it’s no longer a subtle reference but just obsessive fanboy wanking?
About this obscure, I’d say.
In panel 1, Josh is singing the Final Fantasy victory music, because that’s the sort of thing Josh would do.
Dead or Alive 5 Last Round
I'm not surprised a fighting game has an absurd story. I just can't figure out why they bothered with the story at all.
Even allegedly smart people can make life-changing blunders that seem very, very obvious in retrospect.
A video discussing Megatexture technology. Why we needed it, what it was supposed to do, and why it maybe didn't totally work.
WAY back in 2005, I wrote about a D&D campaign I was running. The campaign is still there, in the bottom-most strata of the archives.
Best. Plot Twist. Ever.
Few people remember BioWare's Jade Empire, but it had a unique setting and a really well-executed plot twist.