Imagine if someone did this to you in real life: You’re walking down the street and bump into a three random guys who invite you to to join in on assault and robbery; offering you a one-quarter stake in everything and a very real chance at severe bodily harm, without bothering to ask for your name or qualifications.
It’s ridiculous. That sort of thing never happens unless you’re in Detroit.
The title “I’m sure You’ll Fit Right In” is actually a super-obscure game quote. At the opening of Morrowwind, a soldier asks you to identify yourself, a question which leads to the character creation dialog. No matter what you pick – from a common human to a cat-man to a lizard woman, the soldier says, “Great, I’m sure you’ll fit right in” when you’re done. He says it in this sarcastic tone of voice and I still laugh when I hear it.
But how obscure can a quote be before it’s no longer a subtle reference but just obsessive fanboy wanking?
About this obscure, I’d say.
In panel 1, Josh is singing the Final Fantasy victory music, because that’s the sort of thing Josh would do.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
DM of the Rings
Both a celebration and an evisceration of tabletop roleplaying games, by twisting the Lord of the Rings films into a D&D game.
Two minutes of fun at the expense of a badly-run theme park.
Dead or Alive 5 Last Round
I'm not surprised a fighting game has an absurd story. I just can't figure out why they bothered with the story at all.
Good to be the King?
Which would you rather be: A king in the middle ages, or a lower-income laborer in the 21st century?