In keeping with the series on AI, here is an interesting project: Mario AI Competition, a competition for people to build the best Mario-playing AI possible. Here is one of the entries:
Here is the project page for the particular AI featured in the video.
The Mario game itself is a procedurally generated infinite level. John Funk likened this to putting a slinky on an escalator.
Silent Hill Origins
Here is a long look at a game that tries to live up to a big legacy and fails hilariously.
Linux vs. Windows
Finally, the age-old debate has been settled.
The Best of 2012
My picks for what was important, awesome, or worth talking about in 2012.
Two minutes of fun at the expense of a badly-run theme park.
Overused Words in Game Titles
I scoured the Steam database to figure out what words were the most commonly used in game titles.