In keeping with the series on AI, here is an interesting project: Mario AI Competition, a competition for people to build the best Mario-playing AI possible. Here is one of the entries:
Here is the project page for the particular AI featured in the video.
The Mario game itself is a procedurally generated infinite level. John Funk likened this to putting a slinky on an escalator.
The Best of 2015
My picks for what was important, awesome, or worth talking about in 2015.
Another PC Golden Age?
Is it real? Is PC gaming returning to its former glory? Sort of. It's complicated.
Two minutes of fun at the expense of a badly-run theme park.
PC Hardware is Toast
This is why shopping for graphics cards is so stupid and miserable.
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?