My column this week was going to be an extra-long explanation on why Twitter is cultural poison that’s turning everyone into insane hateful assholes. On one hand, I really do think that Twitter has some nasty emergent properties when combined with human natureOn top of the usual problems we see on other social media platforms like Facebook.And no, this isn’t just a re-hash of the C.G.P. Grey video on Anger Germs.. On the other hand, I’ve just gone through a solid week of watching people be shitty to each other and I’m basically out of emotional stamina at this point. I want to get as far from controversial topics as I can get.
So maybe I’ll put a pin in the Twitter rant for now.
Since I don’t have a column, let’s have a conversation…
I’m working on my end-of-year series (which will probably run in this space in late December) and I’m wondering what I’ve missed and what I’ll be able to play before the year wraps up.
Given the sheer volume of retro remakes, remakes, homages, indies, AAA titles, reboots, mobile stuff, and good old games for cheap, we’re positively swimming in games. The number of available titles keeps going up, but (assuming you didn’t just retire or lose your job) the supply of gaming hours hasn’t. With that in mind: What are you playing these days? New stuff? If you’re playing old stuff, are you exploring stuff you missed when it was new, or revisiting an old favorite? What’s really standing out for you this year? Have you played (or avoided) anything specifically because we talked about it here on the site?
 On top of the usual problems we see on other social media platforms like Facebook.
 And no, this isn’t just a re-hash of the C.G.P. Grey video on Anger Germs.
The Best of 2016
My picks for what was important, awesome, or worth talking about in 2016.
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.
Deus Ex and The Treachery of Labels
Deus Ex Mankind Divided was a clumsy, tone-deaf allegory that thought it was clever, and it managed to annoy people of all political stripes.
The Best of 2012
My picks for what was important, awesome, or worth talking about in 2012.
The Disappointment Engine
No Man's Sky is a game seemingly engineered to create a cycle of anticipation and disappointment.