Due to what I can only assume is an editing error, Josh has accidentally put the audio from our eventual Mandkind Divided series on the footage for Fallout 4. I’m going to talk to Rutskarn and Chris about their flagrant efforts to make the show topical and relevant instead of focusing on their mandate of beating a dead horse.
Rutskarn calls the proliferation of flavors of Nuka-Cola “the most Bethesda thing in the game”. Allowing for the fact that somehow every part of the game is the most Bethesda part of the game, I have to agree. The further we get from D-day, the greater the variety of pre-war sodas. It’s like anti-worldbuilding. Instead of rounding out the world with detail and depth, they latch onto a few key elements and intensify them, hyper-flanderizing the entire setting in the process.
Q: 210 years after the world was consumed in nuclear fire, what kind of society would emerge from the ashes? What kind of challenges would they face and what kind of conflicts would arise from these challenges?
A: Uh… I bet they would drink a lot of pre-war soda!
Silent Hill Turbo HD II
I was trying to make fun of how Silent Hill had lost its way but I ended up making fun of fighting games. Whatever.
The Strange Evolution of OpenGL
Sometimes software is engineered. Sometimes it grows organically. And sometimes it's thrown together seemingly at random over two decades.
Could Have Been Great
Here are four games that could have been much better with just a little more work.
The Mistakes DOOM Didn't Make
How did this game avoid all the usual stupidity that ruins remakes of classic titles?
Linux vs. Windows
Finally, the age-old debate has been settled.