Due to what I can only assume is an editing error, Josh has accidentally put the audio from our eventual Mandkind Divided series on the footage for Fallout 4. I’m going to talk to Rutskarn and Chris about their flagrant efforts to make the show topical and relevant instead of focusing on their mandate of beating a dead horse.
Rutskarn calls the proliferation of flavors of Nuka-Cola “the most Bethesda thing in the game”. Allowing for the fact that somehow every part of the game is the most Bethesda part of the game, I have to agree. The further we get from D-day, the greater the variety of pre-war sodas. It’s like anti-worldbuilding. Instead of rounding out the world with detail and depth, they latch onto a few key elements and intensify them, hyper-flanderizing the entire setting in the process.
Q: 210 years after the world was consumed in nuclear fire, what kind of society would emerge from the ashes? What kind of challenges would they face and what kind of conflicts would arise from these challenges?
A: Uh… I bet they would drink a lot of pre-war soda!
Crash Dot Com
Back in 1999, I rode the dot-com bubble. Got rich. Worked hard. Went crazy. Turned poor. It was fun.
The Best of 2013
My picks for what was important, awesome, or worth talking about in 2013.
MMO Population Problems
Computers keep getting more powerful. So why do the population caps for massively multiplayer games stay about the same?
Silent Hill Origins
Here is a long look at a game that tries to live up to a big legacy and fails hilariously.
Denuvo and the "Death" of Piracy
Denuvo videogame DRM didn't actually kill piracy, but it did stop it for several months. Here's what we learned from that.