Hey, guys, it’s Rutskarn. Some of you may recall how a while ago I expressed an interest in writing a short Joker fan comic. Emphasis on “writing”–the act you might recognize is the non-making-comics part of making comics. This meant that in industry terms, my idea was approximately as valuable as a time share on a pretend spaceship.
However, shortly after the episode aired, Stephan Kostrzewa and his unparalleled ability to use art supplies and pixels to effect storytelling reached out to me about making my non-comic idea into something extremely comic-like. Now, after four months of backbreaking work (and almost twenty full minutes of writing on my part), a comic-like product has resulted. You might even say it is a comic.
What was the problem with the Playstation 3 hardware and why did Sony build it that way?
The Biggest Game Ever
How did this niche racing game make a gameworld so massive, and why is that a big deal?
Who Broke the In-Game Economy?
Why are RPG economies so bad? Why are shopkeepers so mercenary, why are the prices so crazy, and why do you always end up a gazillionaire by the end of the game? Can't we just have a sensible balanced economy?
Here is a 13 part series where I talk about programming games, programming languages, and programming problems.
Quakecon 2012 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.