Hey, guys, it’s Rutskarn. Some of you may recall how a while ago I expressed an interest in writing a short Joker fan comic. Emphasis on “writing”–the act you might recognize is the non-making-comics part of making comics. This meant that in industry terms, my idea was approximately as valuable as a time share on a pretend spaceship.
However, shortly after the episode aired, Stephan Kostrzewa and his unparalleled ability to use art supplies and pixels to effect storytelling reached out to me about making my non-comic idea into something extremely comic-like. Now, after four months of backbreaking work (and almost twenty full minutes of writing on my part), a comic-like product has resulted. You might even say it is a comic.
So what happens when a SOFTWARE engineer tries to review hardware? This. This happens.
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.
Deus Ex and The Treachery of Labels
Deus Ex Mankind Divided was a clumsy, tone-deaf allegory that thought it was clever, and it managed to annoy people of all political stripes.
Revisiting a Dead Engine
I wanted to take the file format of a late 90s shooter and read it in modern-day Unity. This is the result.
What is Vulkan?
What is this Vulkan stuff? A graphics engine? A game engine? A new flavor of breakfast cereal? And how is it supposed to make PC games better?