My column this week is about the Windows 10 Store. Sort of. I guess it’s really about trust of a company that’s has done – and continues to do – a lot of harm to PC gaming.
This comment at the Escapist is worth reading. It puts an asterisk on several of the points I made in my column. I’m not really inclined to take anything Microsoft says at face value, but the points are there for the curious.
I remember a lot of teeth-grinding frustrations with GFWL that never made it into blog posts or columns. At the time I thought, “Bah, nobody wants to read more GFWL ranting. I should pace myself.” Now I genuinely wish I’d posted them for purely historical purposes. I always link to the same two anecdotes, and I don’t want people to walk away with the impression that I just had two bad experiences with GFWL. These are the tip of the iceberg, not the full story.
And it’s not like GFWL went away:
"Yeah our platform is broken and we know it and there's no fix."
These guys want to sell shit on the Win 10 store? pic.twitter.com/RCrO8u3olf
— Shamus Young (@shamusyoung) March 20, 2016
It looks like Quantum Break is the first game to be leveraged as a Win 10 store exclusive on the PC. That’s ominous. Someday they might do this to a game I care about.
Crysis 2 has basically the same plot as Half-Life 2. So why is one a classic and the other simply obnoxious and tiresome?
TitleWhat’s Inside Skinner’s Box?
What is a skinner box, how does it interact with neurotransmitters, and what does it have to do with shooting people in the face for rare loot?
The Gameplay is the Story
Some advice to game developers on how to stop ruining good stories with bad cutscenes.
Pixel City Dev Blog
An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.
Artless in Alderaan
People were so worried about the boring gameplay of The Old Republic they overlooked just how boring and amateur the art is.