Below is a funny song about coding which is sung to the tune of “Favorite Things”. It’s been around for ages, although I always thought the original version was a bit too short and unfocused. So, I’ve re-written it, because I’m a dork, and I’m posting it because I have nothing worthwhile to say today.
Pointers to pointers to printf()-like functions,
Unary minus and nested conjunctions,
Integers, booleans, characters, strings,
These are a few of my favorite things!
Encapsuled functions with routines embeded.
Parallel process to run multi-threaded.
Routines that lighten the processor load.
This is just some of my favorite code!
/* When the bug bites! When the core dumps!
when the code is bad.
I simply remember my favorite things,
and then I don't feel so mad. */
API reference and good indentation.
Pointers to strings that have null-termination.
Callbacks to functions of referencing strings.
These are a few of my favorite things.
malloc() and calloc() and database files.
Error-free coding that always compiles.
Arrays of structures and quick file sort.
These are my favorite things to import!
/* When the link fails! When the code bombs!
When it won't execute.
I simply compile my favorite things
and then I can go Re-boot! */
Top 64 Videogames
Lists of 'best games ever' are dumb and annoying. But like a self-loathing hipster I made one anyway.
Pixel City Dev Blog
An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.
The Game That Ruined Me
Be careful what you learn with your muscle-memory, because it will be very hard to un-learn it.
Best. Plot Twist. Ever.
Few people remember BioWare's Jade Empire, but it had a unique setting and a really well-executed plot twist.
Why I Hated Resident Evil 4
Ever wonder how seemingly sane people can hate popular games? It can happen!