Yes, I have written 200 Experienced Points columns. Here is number 200, where I answer reader questions. At an average length of 1,200 words, that’s about a quarter of a million words. If gathered into a book, it would be awkward and heavy. For comparison, Fellowship of the Ring is around 180k, and that thing is a pain in the ass to carry around.
I really enjoyed doing this. One of the things I dislike about this job is the search for topics worthy of doing a column. Will people care? Does this matter? Is this story going to be irrelevant, or fundamentally different, by the time this column goes live? I’ve scrapped a lot of columns and wasted a lot of hours digging for the “right” topic. Reader questions gives me a way to latch onto stuff that people care about, and it lets me cover smaller topics that might not be enough to fill an entire column.
So I hope this goes over well. My plan is that when I have one of those weeks where there doesn’t seem to be a worthy news topic, I can just dive into reader questions.
Of course, this was a terrible week to do this one. Christmas week is odd, traffic-wise. People change their browsing habits. So a tepid response might mean people are just busy Christmas-ing. I dunno. Maybe I’m over-thinking this.
Crash Dot Com
Back in 1999, I rode the dot-com bubble. Got rich. Worked hard. Went crazy. Turned poor. It was fun.
What is this silly word, why did some people get so irritated by it, and why did it fall out of use?
Juvenile and Proud
Yes, this game is loud, crude, childish, and stupid. But it it knows what it wants to be and nails it. And that's admirable.
The Gradient of Plot Holes
Most stories have plot holes. The failure isn't that they exist, it's when you notice them while immersed in the story.
Pixel City Dev Blog
An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.