I’ve been really looking forward to this part of the game. We wrestle free of the cutscenes and the writer-mandated derping. We have a bit of stealth. Some exploring. A tomb. A little puzzle. More exploring. Lots of variety and not too much shooting. (Particularly if you manage to ninja the flashlight fight.) Also, no dumb-ass quicktime events.
Also there’s singing in this episode. Just thought I should warn you about that.
DM of the Rings
Both a celebration and an evisceration of tabletop roleplaying games, by twisting the Lord of the Rings films into a D&D game.
The Mistakes DOOM Didn't Make
How did this game avoid all the usual stupidity that ruins remakes of classic titles?
A programming project where I set out to make a gigantic and complex world from simple data.
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?
Good to be the King?
Which would you rather be: A king in the middle ages, or a lower-income laborer in the 21st century?