By now many of you will have seen the latest DRM debacle from EA. Command & Conquer shipped with a misprint in some manuals, so that only 19 of the required 20 digits were printed in the manual. The solution offered by EA? Simply guess at the last digit. After all, there are “only” 36 possible characters.
That gem of advice was given here, although at some point since the story broke they actually changed the answer and told you to call support for a new CD key. Which is faster: Trying to guess the correct code or waiting on hold to talk to a human being at EA?
People keep suggesting that the ongoing DRM blunders are simply part of an overarching scheme on the part of EA to push gamers over to consoles where they can be more effectively bilked. Others think that this is all a simple pattern of idiocy and incompetence. I do not see any alternate explanations. They are either pernicious saboteurs or keepers of a stupidity so virulent they pose a danger to themselves and the industry they depend on.
But let’s not be narrow minded. They could be both!
Fixing Match 3
For one of the most popular casual games in existence, Match 3 is actually really broken. Until one developer fixed it.
Two minutes of fun at the expense of a badly-run theme park.
Silent Hill Turbo HD II
I was trying to make fun of how Silent Hill had lost its way but I ended up making fun of fighting games. Whatever.
Bad and Wrong Music Lessons
A music lesson for people who know nothing about music, from someone who barely knows anything about music.
A Star is Born
Remember the superhero MMO from 2009? Neither does anyone else. It was dumb. So dumb I was compelled to write this.