So, I submitted my terrain series to digg. Let’s see if anyone diggs it?
See the step-by-step of building a terrain rendering engine. This series starts off in a world of blue wireframe and develops into a nice texture-mapped world of mountains and valleys. You can read the technical details behind development, or just gaze at the pretty pictures.
UPDATE: Later. Nope. Only six people found it interesting. Tough crowd. Tough crowd.
Object-Oriented Debate
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.
Bowlercoaster
Two minutes of fun at the expense of a badly-run theme park.
Overthinking Zombies
Let's ruin everyone's fun by listing all the ways in which zombies can't work, couldn't happen, and don't make sense.
Denuvo and the "Death" of Piracy
Denuvo videogame DRM didn't actually kill piracy, but it did stop it for several months. Here's what we learned from that.
The Best of 2014
My picks for what was important, awesome, or worth talking about in 2014.
T w e n t y S i d e d
I’d have dugg it if I had found it then.
But now that it’s on metafilter, chances are that it’ll be re-submitted to digg and delicious (I did post it in delicious…).
Thanks! I don’t read delicious so I didn’t think of it.
Thanks for reading. :)
The way their system works, that really means little. In fact, knowing digg, take it as a compliment.