In which we spend about two-thirds of an episode lost, stuck, going the wrong way, or unsure of what the game wants from us. On the upside, we spend some of the time passive-aggressively insulting the Bethesda art design by praising this DLC.
Just two episodes left. If you’re following the drinking game, then you’ll remember that we’re keeping track of how many people the drinking game would have killed. (Every time the drink count is high enough to produce fatal alcohol poisoning, a fresh player is introduced.) As of the start of this episode, victim #6 is just reaching the point of severe motor impairment. I’m really hoping we can kill them quickly and perhaps kill one more before this season ends. It might be a bit of a stretch, but I’m pretty sure the final episode is an extra-long one.
My hope is that through perseverance and virtuous industry, Josh’s potty mouth can end the life of that sad seventh bastard.
Punishing The Internet for Sharing
Why make millions on your video game when you could be making HUNDREDS on frivolous copyright claims?
Mass Effect 3 Ending Deconstruction
Did you dislike the ending to the Mass Effect trilogy? Here's my list of where it failed logically, thematically, and tonally.
MMO Population Problems
Computers keep getting more powerful. So why do the population caps for massively multiplayer games stay about the same?
Why I Hated Resident Evil 4
Ever wonder how seemingly sane people can hate popular games? It can happen!
Was it a Hack?
A big chunk of the internet went down in October of 2016. What happened? Was it a hack?