Like I asked in the episode: Does the game ever make it clear what the plan was? Were they really coming into Crawford to murder human beings for fuel and batteries? And if so, how does that not make them worse than Crawford?
I kind of overstated my point about stories “saying something”. Trek is not always saying something. Sometimes the show is nothing more than “bad aliens show up and we defeat them with our superior tactics / courage / virtue / techno-babble”. And even among the shows that do say something, they don’t always work. And sometimes they fail in really terrible or offensive ways.
The point I ways sloppily making is that I like sci-fi stories that use the fictional realities to explore ideas and problems we have here in this reality. Yes, when they mess up it comes off as stupid, offensive, or sanctimonious. (The vapid “Oh no! Allowing Hitler to be killed by his victims will make us morally equal to Hitler! Lock phasers and save Hitler!” playschool morality the show trots out every once in a while is really grating.) But when it works it really works, and even when it fails it can still lead to the exploration of ideas that’s smarter than the show itself. Message and theme are story amplifiers: If it’s good, the theme can give it potency, and if it’s bad a theme (or pretense of one) can highlight those flaws and make them stand out even more.
And yeah, that grab at the end where Molly prevents the fall of a full-sized man and pulls him up? One handed? I doubt even Larry had the strength and mass to pull that off. I suppose we could assume the grab took place at the apex of the jump, before Lee had any downward momentum. Then Molly’s just lifting him instead of halting a free-fall. I’m not going to claim she broke the laws of physics, but I wouldn’t be surprised if physics sent her a sternly-worded letter afterwards. Physics cannot abide shenanigans.
Trusting the System
How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?
Project Button Masher
I teach myself music composition by imitating the style of various videogame soundtracks. How did it turn out? Listen for yourself.
The No Politics Rule
Here are 6 reasons why I forbid political discussions on this site. #4 will amaze you. Or not.
A screencap comic that poked fun at videogames and the industry. The comic has ended, but there's plenty of archives for you to binge on.
The Best of 2014
My picks for what was important, awesome, or worth talking about in 2014.