I know I’ve been kind to dear old Mass Effect this second time around, but this thing with the Mako magically appearing in the garage is bonkers. I can’t believe nobody took the time to justify or lampshade this. In fact, it kind of reminds me of Ye Olde Plot Door Rant, where there’s a pointlessly obstructionist NPC who controls access to a painfully contrived locked door. You have to do this long, roundabout quest to get the door open, and when it’s over you discover that the door lock only ever applied to you.
This could have been done better.
Also, when the VI pops up and says, “It looks like you’re trying to restore the facility”, it really makes me think of Clippy The Office Assistant. I never noticed it before, but now I can’t escape the notion that this must have been intentional.
Batman: Arkham City
A look back at one of my favorite games. The gameplay was stellar, but the underlying story was clumsy and oddly constructed.
MMO Population Problems
Computers keep getting more powerful. So why do the population caps for massively multiplayer games stay about the same?
The Strange Evolution of OpenGL
Sometimes software is engineered. Sometimes it grows organically. And sometimes it's thrown together seemingly at random over two decades.
This is a massive step down in story, gameplay, and art design when compared to the 2014 soft reboot. Yet critics rated this one much higher. What's going on here?
Fixing Match 3
For one of the most popular casual games in existence, Match 3 is actually really broken. Until one developer fixed it.