I know I’ve been kind to dear old Mass Effect this second time around, but this thing with the Mako magically appearing in the garage is bonkers. I can’t believe nobody took the time to justify or lampshade this. In fact, it kind of reminds me of Ye Olde Plot Door Rant, where there’s a pointlessly obstructionist NPC who controls access to a painfully contrived locked door. You have to do this long, roundabout quest to get the door open, and when it’s over you discover that the door lock only ever applied to you.
This could have been done better.
Also, when the VI pops up and says, “It looks like you’re trying to restore the facility”, it really makes me think of Clippy The Office Assistant. I never noticed it before, but now I can’t escape the notion that this must have been intentional.
I Was Wrong About Borderlands 3
I really thought one thing, but then something else. There's a bunch more to it, but you'll have to read the article.
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Yeah, this game is a classic. But the story is idiotic, incoherent, thematically confused, and patronizing.
What is this silly word, why did some people get so irritated by it, and why did it fall out of use?
Silent Hill Origins
Here is a long look at a game that tries to live up to a big legacy and fails hilariously.
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.