Ok, I need to straighten this out. I keep hearing about how 2kGames “removed the DRM from BioShock”. Kotaku, and others keep repeating this. Just to be clear: 2kGames has not removed the DRM at all. SecuROM is still there. The need for online activation is still there. All they have done is allow you to install as many times as you want. Big deal.
This is not something to cheer about. What they have announced here is that they aren’t going to remove the DRM. They have, in fact, announced that they are keeping this septic idiocy, forever.
There is a version of the game available that doesn’t have SecuROM or online activation. It’s the version the pirates put out, months ago. I was really hoping they would keep their word and remove the need for online activation, because I really wanted to pay them money and play the game.
Shamus Plays LOTRO
As someone who loves Tolkein lore and despises silly MMO quests, this game left me deeply conflicted.
Steam Summer Blues
This mess of dross, confusion, and terrible UI design is the storefront the big publishers couldn't beat? Amazing.
Who Broke the In-Game Economy?
Why are RPG economies so bad? Why are shopkeepers so mercenary, why are the prices so crazy, and why do you always end up a gazillionaire by the end of the game? Can't we just have a sensible balanced economy?
Marvel's Civil War
Team Cap or Team Iron Man? More importantly, what basis would you use for making that decision?
This is a massive step down in story, gameplay, and art design when compared to the 2014 soft reboot. Yet critics rated this one much higher. What's going on here?