I’m tinkering with the site today, fixing long-standing issues and annoyances. (The bug where dates would sometimes not show at the top of a post should be fixed.) If there’s something broken or odd that you’ve always wanted to see fixed, then now is the time to speak up.
Also: I’m considering, and will probably experiment with, replacing my Google ads with Project Wonderful ads to see how they hold up. From talking to other people, I gather that my site is making a lot less than other sites with similar traffic levels. If that’s because I only have one ad and I keep it away from the content, then so be it. But I want to make sure I’m not just making some obvious mistake or passing up a better deal. So, ads may come and go, or move around, or whatever. Things will settle down once I have enough data to make a decent comparison.
So, heads up, basically. Try not to freak out. Let me know if something looks really wrong.
id Software Coding Style
When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.
Here is a 13 part series where I talk about programming games, programming languages, and programming problems.
Quakecon Keynote 2013 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Bethesda felt the need to jam a morality system into Fallout 3, and they blew it. Good and evil make no sense and the moral compass points sideways.
What did web browsers look like 20 years ago, and what kind of crazy features did they have?