A while back I saw the bad buzz surrounding the game S.T.A.L.K.E.R. and decided to give it a pass. High system requirements, crashes, rampant bugs, sluggish performance and that sort of griping led me to stay clear of the thing until it hit the bargain bin.
I guess it just did. I don’t know that I’ve seen a game go that low from the lofty heights of A-List pricetag. Usually they bottom out at $9.99, and in rare cases, $4.99. But less than four dollars? That’s yard sale prices, right there. I know in some places the game is still retailing for about $30. I don’t know if the $3.74 was a mistake perpetrated by my local Target, or if they really wanted rid of the thing, but it’s just too cheap to pass up at this price.
I know a lot of the problems with the game have been ironed out in a series of patches, so it will be interesting to see how it all turned out in the end.
What Does a Robot Want?
No, self-aware robots aren't going to turn on us, Skynet-style. Not unless we designed them to.
Mass Effect Retrospective
A novel-sized analysis of the Mass Effect series that explains where it all went wrong. Spoiler: It was long before the ending.
Pixel City Dev Blog
An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.
Let's ruin everyone's fun by listing all the ways in which zombies can't work, couldn't happen, and don't make sense.
Silent Hill 2 Plot Analysis
A long-form analysis on one of the greatest horror games ever made.