I apologize for the entire week of silence on the blog. Can’t remember the last time I had that much dead time. I have some sort of freaky / agonizing / very gross eye infection that makes it very difficult to operate a computer. Actually, the computer itself is’t the problem: it’s the monitor that’s impossible to use.
Also, if you’ve sent me email in the last week, please be patient. I’m a full seven days behind the curve. I’m not ignoring you. I’m just behind schedule and half-blind.
Modern medicine is on the job now, and I expect a full recovery after I’ve undergone my self-proscribed program of vigorous whining, moaning, and making people bring me stuff. Posting will probably continue to be light for a while, unless Josh steps in and does a post for that Shogum thing he’s always on about. What is that? I see a Samurai guy on the cover, so I figure it’s probably some fighting game or something.
Whatever. Everyone knows you beat those games by just holding block and counterattacking a lot. I don’t know what the big deal is.
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
This is Why We Can’t Have Short Criticism
Here's how this site grew from short essays to novel-length quasi-analytical retrospectives.
The Best of 2014
My picks for what was important, awesome, or worth talking about in 2014.
Final Fantasy X
A game about the ghost of an underwater football player who travels through time to save the world from a tick that controls kaiju satan. Really.
Trashing the Heap
What does it mean when a program crashes, and why does it happen?