Desert Bus for Hope 5 begins tonight! Once again the extended crew of Loading Ready Run will be playing the most boring unreleased videogame ever devised by performing magicians based in Las Vegas, in order to raise money to buy games for sick kids.
I’ll be appearing on the show tomorrow moring at 2pm eastern time. (That’s 7pm GMT, assuming the accursed idiocy of DST isn’t throwing me off.) I’d be super-grateful if you would stop by the DB5 blog before I go on. They will have a post announcing my appearance, and there you can leave some questions. When I call in, they will ask me the questions. If we are extraordinarily lucky, this will result in something passing for entertainment.
Other announcements and comments:
- Yes, my book is done. It’s currently being flensed by a number of editors. It will be released sometime after that, assuming anything is left.
- Project Frontier is on hold until I’m done with the book. I don’t dare look at it until then. There’s just way too much going on right now. You have no idea.
- Skyrim is really fun. Bethesda made some really interesting design decisions, such as removing all pretense of roleplaying through dialog. They were never very good at it, and now they’ve stopped trying altogether. What’s even more surprising is that I don’t mind. Apparently having stupid, meaningless, logic-deficient choices is worse than no choice at all.
- Spoiler Warning: Assassin’s Creed 2 is winding down. I don’t know what game we’re going to cover next. It’s a bit early for Skyrim. I really want to cover Deus Ex: Hunan Beef, but Josh hasn’t played it yet and frankly there’s too much Skyrim going on for that to happen. We’ll see.
- If you’re going to leave questions for me at Desert Bus, please keep in mind that I can’t speak for the other Spoiler Warning cast members. So be careful asking questions like, “Why don’t you guys do X?” For a lot of those questions, my answer would be, “I’d have to talk it over with Mumbles, Josh, and Rutskarn,” which isn’t very interesting.
- I totally stole the Deus Ex “Hunan Beef” gag from Josh. Don’t tell him.
WAY back in 2005, I wrote about a D&D campaign I was running. The campaign is still there, in the bottom-most strata of the archives.
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.
Trashing the Heap
What does it mean when a program crashes, and why does it happen?
Black Desert Online
This Korean title would be the greatest MMO ever made if not for the horrendous monetization system. And the embarrassing translation. And the terrible progression. And the developer's general apathy towards its western audience.
The plot of this game isn't just dumb, it's actively hostile to the player. This game hates you and thinks you are stupid.