I found the gondola escort to be very unsatisfying. It kind of reminded of a GTA mission, where your goals aren’t always clear and deviation results in failure, even when it shouldn’t. The dock ends pointing directly at the boat, which struck me as a giant, “THIS WAY, PLAYER”. So I was pretty miffed when jumping on board launched all of them into the drink. (Having said that, it’s pretty hilarious ito see it happen.) Later, I failed (or nearly, I don’t remember) because I got too far AHEAD of the boat, thus getting punished for being overly thorough and efficient. Then when the gondola pulled into the tunnel, I continued to follow the platforming, and once again got too far from my target. I failed, even though the characters were now safely in their hideout and I had done my job. All of this, and the entire setup of psychic guards assaulting the gondola on sight feels sort of odd.
Like a lot of GTA missions, it’s something that’s piss-easy once you know what the pitfalls are. When I fail, I feel like my goals or challenges weren’t properly explained, and when I win I don’t feel like I’ve really done anything impressive. I just failed until I did exactly as I was told.
Yeah, yeah. I know: Animus.
As an aside, I really, really can’t stand Rosa. Reckless, bossy, short-sighted, irrational, unreasonable, arrogant. Gah. She’s like Miranda, only louder. I got mad when Ezio entertained her flirting. What are you doing, man? Show some self-respect!
The story of me. If you're looking for a picture of what it was like growing up in the seventies, then this is for you.
The Best of 2015
My picks for what was important, awesome, or worth talking about in 2015.
PC Gaming Golden Age
It's not a legend. It was real. There was a time before DLC. Before DRM. Before crappy ports. It was glorious.
A Lack of Vision and Leadership
People fault EA for being greedy, but their real sin is just how terrible they are at it.
The Truth About Piracy
What are publishers doing to fight piracy and why is it all wrong?