Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?
The Middle Ages
Would you have survived in the middle ages?
A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.
Trashing the Heap
What does it mean when a program crashes, and why does it happen?
Let's ruin everyone's fun by listing all the ways in which zombies can't work, couldn't happen, and don't make sense.