People are still suggesting movies and TV shows for me to tackle once DMotR has concluded. There is nothing wrong with saying “such-and-such would be hilarious”, but I want to point out that such suggestions are futile: The next comic is already underway. That ship has sailed, we’re going full steam, and we’re not stopping until we hit an iceberg. (Or I get bored.)
I just hate to see people flailing away, trying to influence the direction of the next comic when it’s too late to do anything about it. So, speculate your heart out, but please don’t be disappointed when I don’t follow your suggestion.
I wouldn’t have any appointments.”
Here is a 13 part series where I talk about programming games, programming languages, and programming problems.
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.
Silver Sable Sucks
This version of Silver Sable is poorly designed, horribly written, and placed in the game for all the wrong reasons.
Two minutes of fun at the expense of a badly-run theme park.
Could Have Been Great
Here are four games that could have been much better with just a little more work.