A video discussing Megatexture technology. Why we needed it, what it was supposed to do, and why it maybe didn't totally work.
Secret of Good Secrets
Sometimes in-game secrets are fun and sometimes they're lame. Here's why.
Do you like electronic music? Do you like free stuff? Are you okay with amateur music from someone who's learning? Yes? Because that's what this is.
C++ is a wonderful language for making horrible code.
The Disappointment Engine
No Man's Sky is a game seemingly engineered to create a cycle of anticipation and disappointment.