Everyone has different standards for verisimilitude. I’m often amused by the anecdotes from other players who inhabit crazy gameworlds that are bursting at the seams with preposterous creatures. They think nothing of doing a dungeon where an Ogre will inhabit an unadorned room next to a Black Pudding, who both live next door to a Dire Bear and an Earth Elemental. Stories like this make me laugh because I can’t help but picture what life must be like for these monsters in the dungeon as they sit around waiting for adventurers to show up. Talk about “The Odd Couple”. Actually, that’s a pretty cool idea for a comic: A sitcom-styled story about a bunch of freakish monsters who inhabit a trap-and-treasure laden dungeon, learning to love and laugh… together.
A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.
Was it a Hack?
A big chunk of the internet went down in October of 2016. What happened? Was it a hack?
The Gameplay is the Story
Some advice to game developers on how to stop ruining good stories with bad cutscenes.
What did web browsers look like 20 years ago, and what kind of crazy features did they have?
Project Button Masher
I teach myself music composition by imitating the style of various videogame soundtracks. How did it turn out? Listen for yourself.