I usually have comics done a couple of weeks ahead of time, but when I get an idea for a strip to be inserted within the current week, I have to choose between letting the idea slide, or postponing a strip and making the comic during the week. As we approach the end, I’m increasingly reluctant to skip material, so I’m going to push the comic to Friday.
Perhaps the following silly image will appease you:
Starcraft 2: Rush Analysis
I write a program to simulate different strategies in Starcraft 2, to see how they compare.
Punishing The Internet for Sharing
Why make millions on your video game when you could be making HUNDREDS on frivolous copyright claims?
Bethesda’s Launcher is Everything You Expect
From the company that brought us Fallout 76 comes a storefront / Steam competitor. It's a work of perfect awfulness. This is a monument to un-usability and anti-features.
The Gameplay is the Story
Some advice to game developers on how to stop ruining good stories with bad cutscenes.
A wild game filled with wild ideas that features fun puzzles and mind-blowing environments. It has a great atmosphere, and one REALLY annoying flaw with its gameplay.