I usually have comics done a couple of weeks ahead of time, but when I get an idea for a strip to be inserted within the current week, I have to choose between letting the idea slide, or postponing a strip and making the comic during the week. As we approach the end, I’m increasingly reluctant to skip material, so I’m going to push the comic to Friday.
Perhaps the following silly image will appease you:
The Gradient of Plot Holes
Most stories have plot holes. The failure isn't that they exist, it's when you notice them while immersed in the story.
Shamus Plays WOW
Ever wondered what's in all those quest boxes you've never bothered to read? Get ready: They're more insane than you might expect.
Even allegedly smart people can make life-changing blunders that seem very, very obvious in retrospect.
Games and the Fear of Death
Why killing you might be the least scary thing a game can do.
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?