I usually have comics done a couple of weeks ahead of time, but when I get an idea for a strip to be inserted within the current week, I have to choose between letting the idea slide, or postponing a strip and making the comic during the week. As we approach the end, I’m increasingly reluctant to skip material, so I’m going to push the comic to Friday.
Perhaps the following silly image will appease you:
The game was a dud, and I'm convinced a big part of that is due to the way the game leaned into its story. Its terrible, cringe-inducing story.
Who Broke the In-Game Economy?
Why are RPG economies so bad? Why are shopkeepers so mercenary, why are the prices so crazy, and why do you always end up a gazillionaire by the end of the game? Can't we just have a sensible balanced economy?
The Brilliance of Mass Effect
What is "Domino Worldbuilding" and how did it help to make Mass Effect one of the most interesting settings in modern RPGs?
This is Why We Can’t Have Short Criticism
Here's how this site grew from short essays to novel-length quasi-analytical retrospectives.
A programming project where I set out to make a gigantic and complex world from simple data.