Only in the context of an RPG is it possible for someone to need the Cliff Notes version of their own biography.
Silver Sable Sucks
This version of Silver Sable is poorly designed, horribly written, and placed in the game for all the wrong reasons.
Starcraft: Bot Fight
Let's do some scripting to make the Starcraft AI fight itself, and see how smart it is. Or isn't.
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.
Trusting the System
How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?
The Gameplay is the Story
Some advice to game developers on how to stop ruining good stories with bad cutscenes.