You know what I think we’ll see in Mass Effect 3? How about: Aliens attack New York. Combat is more fast-paced and focused on hitting enemy weak spots. Commander Shepard has a new melee-focused character class available so he can punch and kick the Reapers to death. While all of this sounds like stupid stuff I would make up because I’m often a sarcastic crank, this is actually from an article at Eurogamer.
You know what I want? I want the next Gears of War game to come out to find Marcus Fenix has traded in his refrigerator armor for a uniform, and he levels up his abilities as he adventures around helping people. He spends most of his time having long conversations about Big Ideas, philosophy, and galactic history. Maybe at the end he will speak to some oracle that will reveal Great Truths about the nature of his struggle and put his previous discoveries in a new light.
RPG devlopers are few and far between these days. (Excluding online games, of course.) Of those that are left, nearly all of them are beating the dead, toothless horse of medieval fantasy.
Just one space opera. That’s all I wanted. I really don’t think I’m being unreasonable.
I'm a very casual fan of the series, but I gave Civilization VI a look to see what was up with this nuclear war simulator.
What Does a Robot Want?
No, self-aware robots aren't going to turn on us, Skynet-style. Not unless we designed them to.
Grand Theft Auto Retrospective
This series began as a cheap little 2D overhead game and grew into the most profitable entertainment product ever made. I have a love / hate relationship with the series.
The Dumbest Cutscene
This is it. This is the dumbest cutscene ever created for a AAA game. It's so bad it's simultaneously hilarious and painful. This is "The Room" of video game cutscenes.
id Software Coding Style
When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.