So here we are, at the end of the second movie. This means I spent 46 strips in Fellowship, and 47 in Two Towers. I didn’t plan that, it just sort of worked out that way. Fellowship occupies 58 total pages, while Two Towers is 74 pages long.
So they are finally going to Isengard. There was a rumor that the Hobbits might have been taken there. I guess we’ll find out.
Sure, it can be bad when you realize that one of your players has been zoning out during crucial moments. But, the real horror sets in when the players who have been paying attention try to explain, and their perception of your gameworld is so different from your intention that you almost don’t recognize it as your own.
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?
Trashing the Heap
What does it mean when a program crashes, and why does it happen?
C++ is a wonderful language for making horrible code.
What did web browsers look like 20 years ago, and what kind of crazy features did they have?
This Game is Too Videogame-y
What's wrong with a game being "too videogameish"?