Plans are made. Supplies are purchased. Babysitting is arranged. Tickets are obtained. Hotel is booked.
This trip is sort of dual-purpose for us. My wife and I haven’t been on a trip without kids since our honeymoon. In 1997. (Our firstborn arrived just a few days before our first anniversary.) I think we’re due. So, we’ll be doing PAX on Friday and Sunday, and vacationing in a more general sense on Saturday. We have no firm plans for PAX. I know we don’t want to spend all day in lines. We’ll probably gravitate towards the less populated events to avoid that particular temporal torture.
I have no idea if I’ll spend any time writing. We might be too busy. I might have things that demand blogification. If you’re one of the twos of people who have said you’ll be looking for me, then here is who you’re looking for:
Waaait a second. Shamus has a beard? Yeah. Funny you should bring it up. You see, there’s a really boring story about that…
In the past, I’ve made a big deal about how I can’t grow a beard. Over the last few years my chin-stubble has been thickening. Occasionally I’ve let it go for a couple of weeks at a time, and the result was so shameful that I always shaved it off. This time I let it go for a month. It’s still thin, and I think it makes me look even younger, since this is not how grown men grow beards. But my wife likes it and she’s the one obligated to kiss me.
I’m not crazy about it, myself. The other men in my family can grow a beard during breakfast. Great big UNIX beards. I’ve got about six active follicles on each cheek, so a full beard is out of the question for me. Maybe it will thicken as I get older, but I doubt it will get THAT much thicker. I’m done growing up. I turn 40 in a few months, for crying out loud.
Anyway. Pax East. Soon. This is a thing that is going to happen.
A video Let's Play series I collaborated on from 2009 to 2017.
The Disappointment Engine
No Man's Sky is a game seemingly engineered to create a cycle of anticipation and disappointment.
Mass Effect Retrospective
A novel-sized analysis of the Mass Effect series that explains where it all went wrong. Spoiler: It was long before the ending.
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.
The Death of Half-Life
Valve still hasn't admitted it, but the Half-Life franchise is dead. So what made these games so popular anyway?