A look at the main Borderlands games. What works, what doesn't, and where the series can go from here.
The Best of 2017
My picks for what was important, awesome, or worth talking about in 2017.
A screencap comic that poked fun at videogames and the industry. The comic has ended, but there's plenty of archives for you to binge on.
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.
Bethesda felt the need to jam a morality system into Fallout 3, and they blew it. Good and evil make no sense and the moral compass points sideways.