Here is a 13 part series where I talk about programming games, programming languages, and programming problems.
Are Lootboxes Gambling?
Obviously they are. Right? Actually, is this another one of those sneaky hard-to-define things?
The Best of 2014
My picks for what was important, awesome, or worth talking about in 2014.
The story of me. If you're looking for a picture of what it was like growing up in the seventies, then this is for you.
The Gameplay is the Story
Some advice to game developers on how to stop ruining good stories with bad cutscenes.