Today’s column is something I wish I’d covered way back when I did my video on Prince of Persia:
Basically, I should have made the difference between “harder” and “more punishing” more explicit. I don’t know that it would have blunted the resulting controversy, but it would have made the ensuing debate a little less muddled.
If you read the comments on that video, you’ll see a lot of people really object – strongly – to my thoughts on Prince of Persia. Some people get angry at the suggestion that games should be less punishing. I still don’t know if they’re confusing punishment with difficulty, or if they really insist that a game must create artificial setbacks in order to be enjoyable. It will be interesting to see how things play out in the comments.
Video Compression Gone Wrong
How does image compression work, and why does it create those ugly spots all over some videos and not others?
The Terrible New Thing
Fidget spinners are ruining education! We need to... oh, never mind the fad is over. This is not the first time we've had a dumb moral panic.
Why Batman Can't Kill
His problem isn't that he's dumb, the problem is that he bends the world he inhabits.
Batman v. Superman Wasn't All Bad
It's not a good movie, but it was made with good intentions and if you look closely you can find a few interesting ideas.
Fixing Match 3
For one of the most popular casual games in existence, Match 3 is actually really broken. Until one developer fixed it.