Wizards: Work smarter, not harder.
Fighters: Not smarter, hit harder.
Rogues: Lie smarter, steal hardware.
Bards: Sing harder, get- ow! oh geeze! Fine, I’ll stop singing! Quit hitting me already!
The Best of 2012
My picks for what was important, awesome, or worth talking about in 2012.
The product of fandom run unchecked, this novel began as a short story and grew into something of a cult hit.
Skyrim Thieves Guild
The Thieves Guild quest in Skyrim is a vortex of disjointed plot-holes, contrivances, and nonsense.
The plot of this game isn't just dumb, it's actively hostile to the player. This game hates you and thinks you are stupid.
Silent Hill Origins
Here is a long look at a game that tries to live up to a big legacy and fails hilariously.