Wizards: Work smarter, not harder.
Fighters: Not smarter, hit harder.
Rogues: Lie smarter, steal hardware.
Bards: Sing harder, get- ow! oh geeze! Fine, I’ll stop singing! Quit hitting me already!
The Gameplay is the Story
Some advice to game developers on how to stop ruining good stories with bad cutscenes.
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?
Was it a Hack?
A big chunk of the internet went down in October of 2016. What happened? Was it a hack?
Games and the Fear of Death
Why killing you might be the least scary thing a game can do.
Batman: Arkham Origins
A breakdown of how this game faltered when the franchise was given to a different studio.